Are Opening Cutscenes a Waste of Time? A Critical Look at Modern Game Design

Are Opening Cutscenes a Waste of Time? A Critical Look at Modern Game Design The debate rages on in gaming communities: are opening cutscenes a relic of the past, a necessary evil, or a crucial element of modern game design? For years, these cinematic introductions have been a staple, promising immersive experiences and setting the … Read more

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